How tip pooling works
Shares per hour and percentage of pot
Plunder supports two ways to split the day’s tips. Both use the same total tips for the business day; they differ in how weight is assigned before the split.
Shares per hour
Each role carries a share multiplier (for example, more responsibility = a higher multiplier). Every shift earns weight equal to hours worked multiplied by that role’s multiplier. The full tip pool is split in proportion to those weights.
Day’s total tips (one pool)
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Each shift: weight = hours × role multiplier
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Your portion = (your weight ÷ sum of all weights) × total tips
shift_weight = hours × role_multiplier
your_tips = total_tips × (your_shift_weight / total_shift_weights)
Roles with a higher multiplier pull a larger share of the pool per hour; two people on the same role and shift length earn the same weight.
Percentage of pot
Each role gets a percentage of the pot for the business day. That slice belongs only to crew working that role that day. Within the role, tips are split by hours—so everyone on the same role is compared on time worked, not on a multiplier.
Day’s total tips
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Each role receives its percentage of the pot (role pools)
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Role A pool
Split by hours among crew in role A that day
Role B pool
Split by hours among crew in role B that day
role_pool = total_tips × (role_percent / 100)
your_tips = role_pool × (your_hours / total_hours_in_that_role_today)
Percentages define how the full pot is divided between roles; hours define fairness inside each role.
Want to try it with your crew?